indonesia flag
united-states
indonesia flag
united-states
HomeCOD MobileBest Sensitivity for COD Mobile Without Gyroscope 2024

Best Sensitivity for COD Mobile Without Gyroscope 2024

Mastering sensitivity settings in COD Mobile without using the gyroscope can significantly improve your performance. Start with the recommended values, experiment, and tweak based on your preferences and device.

If you’re the proper sensitivity settings in Call of Duty Mobile (CODM) are crucial for success, especially if you’re playing with the gyroscope. Here’s a detailed summary of the best sensitivity settings for multiplayer (MP) and battle royale (BR) modes in 2024.

Best-Sensitivity-for-COD-Mobile-Without-Gyroscope-2024-Wallpaper

Multiplayer (MP) Camera Sensitivity

Camera sensitivity affects how smoothly you can move and aim without shooting. For optimal performance in Multiplayer COD Mobile mode, here are the recommended settings.

  • Standard Camera Sensitivity: 60
  • ADS Sensitivity (Aim Down Sights): 84
  • Tactical Scope Sensitivity: 125
  • Sniper Scope Sensitivity: 80

These values help balance speed and control, especially when switching between different scopes or engaging in fast-paced battles.

Multiplayer (MP) Firing Sensitivity

Firing sensitivity impacts how your crosshair moves when shooting. It’s essential toIt’sid overshooting or under-aiming. Here are the ideal settings for firing sensitivity in MP.

  • Standard Firing Sensitivity: 67
  • ADS Firing Sensitivity: 84
  • Tactical Scope Firing Sensitivity: 123
  • Sniper Scope Firing Sensitivity: 84

These settings offer precise control during gunfights, allowing quick reactions while maintaining accuracy, especially with fast-firing weapons.

Best-Sensitivity-for-COD-Mobile-Without-Gyroscope-2024-Guide

Battle Royale (BR) Camera Sensitivity

In Battle Royale, you deal with larger maps and longer engagements, so camera sensitivity plays a vital role in your movement and aiming. Here are the recommended values.

  • Third-person Camera Sensitivity: 82
  • FPP View Turning Sensitivity: 53
  • Optics Sensitivity: 85
  • Tactical Scope Sensitivity: 76
  • 3x Tactical Scope Sensitivity: 58
  • 4x Tactical Scope Sensitivity: 53
  • Sniper Scope Sensitivity: 45

These settings help you navigate different environments smoothly while maintaining sharp aim in first-person and third-person perspectives.

Battle Royale (BR) Firing Sensitivity

Firing sensitivity in BR mode determines your accuracy during intense combat scenarios. Fine-tuning these settings will allow you to react quickly and accurately. Here are the best firing sensitivity settings.

  • Third-person Firing Sensitivity: 72
  • FPP View Turning Sensitivity: 64
  • Optics Firing Sensitivity: 88
  • Tactical Scope Firing Sensitivity: 86
  • 3x Tactical Scope Firing Sensitivity: 46
  • 4x Tactical Scope Firing Sensitivity: 48
  • Sniper Scope Firing Sensitivity: 35

These values provide smoother aim control, especially when switching between different scope types during high-pressure situations.

Best-Sensitivity-for-COD-Mobile-Without-Gyroscope-2024

General Sensitivity Recommendations

Here are some sensitivity recommendations for players who want a general guide that works across multiple game modes.

  • Standard Sensitivity: 80-95
  • ADS Sensitivity: 140-145
  • Tactical Scope Sensitivity: 150-160
  • Sniper Scope Sensitivity: 60-65

These ranges balance fast reflexes and precise aiming, giving you versatility across different weapons and game modes.

Tips for Adjusting Sensitivity Based on Playstyle

  • Aggressive Players: Increase sensitivity for faster movements and quicker reactions.
    Snipers and Precision Players: Lower sensitivity could help steady your aim for long-range shots.
  • Device Matters: Sensitivity feels different on the phone compared to a tablet. Adjust slightly based on your device to maintain a consistent feel across platforms.

Popular Articles

How to Easily Install & Play Free Fire PC

You can play FF on Android from anywhere, but playing Free Fire PC provides further enjoyment due to a larger screen. The game was...